AI Insights · Timothy · October 2022
Top 5 Season Pass Games Performance in the Middle East - Q3 2022
Discover the Q3 2022 performance of the top 5 season pass games in the Middle East, highlighting trends in downloads, revenue, and active users.
The third quarter of 2022 showcased interesting trends for the top 5 season pass games in the Middle East. Here's a detailed look at the performance of these games, based on data from Sensor Tower.
Subway Surfers
Subway Surfers experienced a stable revenue stream, with weekly earnings peaking at around $9.2K at the end of June and gradually decreasing to approximately $4.8K by the end of September. Weekly downloads saw a peak in early August with nearly 197K downloads, followed by a steady decline, ending the quarter at around 117K. Active users fluctuated, peaking at 5.5M in early August and ending the quarter at roughly 4.1M.
Stumble Guys
Stumble Guys showed a notable rise in revenue, starting at about $15.8K in late June and reaching $80K by the end of September. Downloads peaked in mid-July with around 146K and gradually decreased to about 76K by quarter's end. Active users peaked at 613K in mid-August and ended the quarter slightly lower at 581K.
PUBG MOBILE
PUBG MOBILE maintained strong revenue throughout the quarter, starting at $1.5M in late June and ending at approximately $1.3M by the end of September. Downloads remained relatively steady, peaking at about 118K in mid-July and ending the quarter at around 78K. Active users fluctuated, peaking at 3.6M in mid-July and concluding the quarter at 2.8M.
Ludo STAR
Ludo STAR saw consistent revenue, with weekly earnings peaking at around $173K in late July and ending the quarter at approximately $148K. Downloads peaked at nearly 100K in mid-July and gradually decreased to about 51K by the end of September. Active users remained stable, fluctuating around 1.2M throughout the quarter.
Free Fire: 7th Anniversary
Free Fire: 7th Anniversary exhibited strong revenue trends, starting at $227K in late June and ending at around $111K by the end of September. Downloads peaked in mid-July with about 100K and concluded the quarter at roughly 58K. Active users remained stable, peaking at 2.4M in mid-July and ending the quarter at about 2.3M.
For more insights into the performance of these games and other top apps, visit Sensor Tower.